Just so that I can say that my 3D Graphics / Model Editing capabilities are not strictly limited to “Blender”, I have just installed the following Model Editors on the Linux computer I name ‘Klystron’, that are not available through my package-manager:
I felt that it might help others for me to note the URLs above, since correct and useful URLs can be hard to find.
In addition, I installed the following Ray-Tracing Software-Rendering Engines, which do not come with their own Model Editors:
Finally, the following was always available through my package manager:
- Blender
- K-3D
- MeshLab
- Wings3D
- PovRay
In order to get ‘Ayam’ to run properly – i.e., be able to load its plugins and therefore load ‘Aqsis’ shaders, I needed to create a number of symlinks like so:
( Last Updated on 10/31/2017, 7h55 )
Continue reading Widening Our 3D Graphics Capabilities under FOSS